#include <templates.gui>

registerShader menu\ingame\kamen_blue
registerShader menu\ingame\kamen_red
registerShader menu\ingame\kamen_un
registerShader menu\ingame\kladivo
registerShader menu\ingame\kladivo_un
registerShader menu\ingame\kladivo_ac
registerShader menu\ingame\red
registerShader menu\ingame\blue
registerShader menu\ingame\gray
registerShader menu\ingame\nahlad
registerShader menu\ingame\nahlad1

Ingame/Main
{
  zorder 10
  showCursor false

  container Panel
  {
    width 360 //284.8
    height 76
    zOrder -1
    shader menu\ingame\vrch
    
    container Panel(ScoreColor)
    {
      left 2.4
      top 42.4
      width 51.2
      height 17.6
      shader menu\ingame\gray
    }
  }

  container Panel
  {
    vertAlign bottom
    height 68
    zOrder -1
    shader menu\ingame\spodok
  }

  container Panel(MapBack)
  {
    horzAlign right
    width 120
    height 207.2
    zOrder -1
    shader menu\ingame\nahlad

    container Map(Map1)
    {
      left 15.2
      top 15.2
      width 91.2
      height 163.5
      markShader menu\ingame\mark_red
      markShader menu\ingame\mark_blue
      markShader menu\ingame\mark_predict
      markSize 3.75
    }
  }

  container Text : text_digital7
  {
    caption #145
  }

  container Text(End1) : text_digital7
  {
    top 15
    caption 99
  }

  container Text : text_digital7
  {
    top 30.5
    caption #146
  }

  container Text(Score1) : text_digital7
  {
    top 45.5
    caption 99
  }

  container ImageBar(Rocks1)
  {
    left 63.2
    width 147.2
    height 18.4
    shaderValue menu\ingame\kamen_red_ac
    item menu\ingame\kladivo_un menu\ingame\kladivo
    item menu\ingame\kamen_un menu\ingame\kamen_red
    item menu\ingame\kamen_un menu\ingame\kamen_red
    item menu\ingame\kamen_un menu\ingame\kamen_red
    item menu\ingame\kamen_un menu\ingame\kamen_red
    item menu\ingame\kamen_un menu\ingame\kamen_red
    item menu\ingame\kamen_un menu\ingame\kamen_red
    item menu\ingame\kamen_un menu\ingame\kamen_red
    value 8
    value 2
  }

  container Text(Points1) : text_digital5
  {
    anchor Rocks1
    left 10
    top 3
    color 0
    caption 99
  }

  container Text(IngameTeam1) : text_digital5
  {
    anchor Points1
    left 5
    color 0
  }

  container ImageBar(Rocks2)
  {
    left 63.2
    top 18.4
    width 147.2
    height 18.4
    shaderValue menu\ingame\kamen_blue_ac
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
    item menu\ingame\kamen_un menu\ingame\kamen_blue
  }

  container Text(Points2) : text_digital5
  {
    anchor Rocks2
    left 10
    top 3
    color 0
    caption 99
  }

  container Text(IngameTeam2) : text_digital5
  {
    anchor Points2
    left 5
    color 0
  }

  container Panel(IngameFlag)
  {
    left 8
    top 421.6
    width 45
    height 28
    shader SVK_a
  }
  
  container Text(IngameName) : text_digital5
  {
    left 5
    top 460.8
    color 0
  }

  container Text : text_digital6
  {
    left -453
    top 455
    caption #055
  }

  container ProgressBar(TakeoutBar) : ingame_bar
  {
    left 192
    top 455
  }

  container Text : text_digital6
  {
    left -431.4
    top 468.6
    caption #056
  }

  container ProgressBar(DirectionBar) : ingame_bar
  {
    left 213.6
    top 468.4
  }

  container Text : text_digital6
  {
    left -301
    top 468.6
    caption #057
  }

  container ProgressBar(CurlBar) : ingame_bar
  {
    left 344
    top 468.6
  }

  container Text : text_digital6
  {
    left -55.4
    top 455
    caption #054
  }

  container ProgressBar(ConditionBar) : ingame_bar
  {
    left 589.6
    top 455
  }

  container Text : text_digital6
  {
    left -77
    top 468.6
    caption #052
  }

  container ProgressBar(ConcentrationBar) : ingame_bar
  {
    left 568
    top 468.6
  }
}


Ingame/Freeguard
{
  zorder 10
  showCursor false

  container Text : text_digital2
  {
    horzAlign center
    top 40
    color 2
    shadow 1.5
    caption #010
  }
}

Ingame/Shootout
{
  zorder 10
  showCursor false

  container Text : text_digital2
  {
    horzAlign center
    top 40
    color 2
    shadow 1.5
    caption #158
  }
}

Ingame/Training
{
  zorder 10
  showCursor false

  container Text(Ingame/Training) : text_digital2
  {
    horzAlign center
    top 40
    color 2
    shadow 1.5
  }
}

