[preset00]
fRating=2.000000
fGammaAdj=1.000000
fDecay=0.980000
fVideoEchoZoom=1.006590
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=3.360124
fWaveScale=0.159093
fWaveSmoothing=0.720000
fWaveParam=0.000000
fModWaveAlphaStart=0.600000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=2.006754
fWarpScale=16.678341
fZoomExponent=100.000000
fShader=0.000000
zoom=1.061003
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.447719
sx=1.074096
sy=1.000000
wave_r=0.250000
wave_g=0.000000
wave_b=0.550000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.250000
ib_a=0.001000
nMotionVectorsX=7.680042
nMotionVectorsY=6.240038
mv_dx=0.320000
mv_dy=-0.220000
mv_l=0.050000
mv_r=0.760000
mv_g=0.000000
mv_b=1.000000
mv_a=1.000000
per_frame_1=wave_r = wave_r + (0.4 - cos(bass)*((bass + mid)*0.5));
per_frame_2=wave_b = wave_b + (0.4 - cos(treb)*((treb + mid)*0.5));
per_frame_3=wave_g = mid*.3;
per_frame_4=wave_x = wave_x + (bass*.165)*if(above(frame%2,0),sin(time),sin(time+3.5));
per_frame_5=wave_y = wave_y + (bass*.165)*if(above(frame%2,0),cos(time),cos(time+3.5));
per_pixel_1=rot = if( above(rad, 0.55), (rot+0.4*(2*sin(rad)*((bass + treb + mid)/3))), rot );
per_pixel_2=zoom = if( above(rad, 0.7), (zoom+0.3*(2*sin(rad)*((bass + treb + mid)/2))), zoom );
