Alt + (Drag) Left Mouse Button = Create & Transform Bones (or spawning points or collision rectangles)
(Hold) B (While Bone is Selected) = Select Toggle Bone Children
(Hold) M + (Drag) Left Mouse Button = Move 0,0 coordinate (frame offset) of entire animation.
(Hold) Ctrl (While Bone is Selected) = View Resize Controls for Bones
(Drag) Middle Mouse Button <> (Hold) Spacebar + (Drag) Left Mouse Button = Pan View in Canvas
(Hold) Ctrl + Mouse Wheel (While in Work Area) = Quick Zoom in Canvas
(Hold) Ctrl + Mouse Wheel (While in Timeline\Hierarchy\Z-order\File Palette\Object Palette) =
Zoom
Ctrl + Space (In) >>&<< Ctrl + Alt + Space (Out) = Zoom (for when using a Stylus, Trackball, or
Mouse w/o Wheel)
Ctrl + Alt + Space = Restore Zoom to 100%
Ctrl + Up\Down (While a Single Sprite Selected) = Move Selected Sprite Up\Down One Position in the
Z-order
Ctrl + Left\Right (While a Single Sprite Selected) = Move Selected Sprite to the Bottom\Top of the Z-
order
(Hold) Shift (While Copying) = Copy an Entire Frame (Even if Tweened Between Keyframes)
(Hold) Shift (While Pasting) = Paste to All Frames (If Objects are Parented on the Copied Frame, they
will Paste to the Parents on the Other Frames)
(Hold) Shift (While Deleting) = Delete From All Frames
(Hold) Shift (While Reparenting) = Reparent on All Frames
(Hold) Ctrl (While you Drag, Rotate, Resize, or Apply IK to an Object or Group of Objects) = Clone
(Clones will Retain Relative Parenting & Z-order to one another & will be Parented to the Original Parents
if they were not Cloned)
Z = Select all Descendent Sprites and Bones of the Current Selection (i.e. Select Shoulder Bone, Tap Z, it
will Select the Upper-arm Bone, and Forearm Bone, and All Sprites for All 3 Bones)
Arrow Keys (While Object is Selected) = Nudge Object 1 Pixel in Pressed Direction
1 = Go to Previous Keyframe
2 = Go to Next Keyframe
3 = Rewind to Start
4 = Play
5 = Fast Forward to End
7 = Toggle Show Bones
8 = Toggle Lock Bones
9 = Toggle Show Sprites
0 = Toggle Lock Sprites
Mouse controls and Shortcut Keys