Alt + (Drag) Left Mouse Button = Create & Transform Bones (or spawning points or collision rectangles) (Hold) B (While Bone is Selected) = Select Toggle Bone Children (Hold) M + (Drag) Left Mouse Button = Move 0,0 coordinate (frame offset) of entire animation. (Hold) Ctrl (While Bone is Selected) = View Resize Controls for Bones (Drag) Middle Mouse Button <> (Hold) Spacebar + (Drag) Left Mouse Button = Pan View in Canvas (Hold) Ctrl + Mouse Wheel (While in Work Area) = Quick Zoom in Canvas (Hold) Ctrl + Mouse Wheel (While in Timeline\Hierarchy\Z-order\File Palette\Object Palette) = Zoom   Ctrl + Space (In) >>&<< Ctrl + Alt + Space (Out) = Zoom (for when using a Stylus, Trackball, or Mouse w/o Wheel) Ctrl + Alt + Space = Restore Zoom to 100% Ctrl + Up\Down (While a Single Sprite Selected) = Move Selected Sprite Up\Down One Position in the Z-order Ctrl + Left\Right (While a Single Sprite Selected) = Move Selected Sprite to the Bottom\Top of the Z- order (Hold) Shift (While Copying) = Copy an Entire Frame (Even if Tweened Between Keyframes) (Hold) Shift (While Pasting) = Paste to All Frames (If Objects are Parented on the Copied Frame, they will Paste to the Parents on the Other Frames) (Hold) Shift (While Deleting) = Delete From All Frames (Hold) Shift (While Reparenting) = Reparent on All Frames (Hold) Ctrl (While you Drag, Rotate, Resize, or Apply IK to an Object or Group of Objects) = Clone (Clones will Retain Relative Parenting & Z-order to one another & will be Parented to the Original Parents if they were not Cloned) Z = Select all Descendent Sprites and Bones of the Current Selection (i.e. Select Shoulder Bone, Tap Z, it will Select the Upper-arm Bone, and Forearm Bone, and All Sprites for All 3 Bones) Arrow Keys (While Object is Selected) = Nudge Object 1 Pixel in Pressed Direction 1 = Go to Previous Keyframe 2 = Go to Next Keyframe 3 = Rewind to Start 4 = Play 5 = Fast Forward to End 7 = Toggle Show Bones 8 = Toggle Lock Bones 9 = Toggle Show Sprites 0 = Toggle Lock Sprites
Mouse controls and Shortcut Keys