BluffTitler requires DirectX 9 version June 2007 or later. Installing the latest version of DirectX will solve the problem.
Yes. You can change the text by editing the text in the textbox on the tool window.
A BluffTitler animation is built out of layers and every layer can have its own text. You can select a layer with the dropdown listbox above the Play button.
Yes. BluffTitler accepts any BMP, JPG, PNG and TGA picture. You can change a picture with the Change Texture... button on the tool window, by pressing F9 or by choosing Media > Change Texture....
Note that texture is the computer graphics term for a picture, image or photo.
A BluffTitler animation is built out of layers and every layer can have its own texture. You can select a layer with the dropdown listbox above the Play button.
You can change the font size with the Font Size property. You can select this property with the dropdown listbox above the 3 sliders. You can change the fontsize itself with the first slider.
A BluffTitler animation is built out of layers and every layer can have its own font size. You can select a layer with the dropdown list box above the Play button.
There's no such thing as a "BluffTitler font". BluffTitler uses standard TrueType fonts that can be downloaded from websites like:
You do not "import" a font into BluffTitler. Instead you install a new font on your computer and from that moment you can use this new font in any application, including BluffTitler.
You can select a new font with the Media > Change Font menu item, or by pressing F6.
A BluffTitler animation is built out of layers and every layer can have its own font. You can select a layer with the dropdown list box above the Play button.
Next to vector fonts, BluffTitler also supports bitmap fonts. You can use Alphabix to create bitmap fonts for use in BluffTitler.
Yes. The installer comes with about 300 ready to use demo animations, presets and examples covering almost all possible effects.
You can open a demo animation with the menu item File > Open Show.... You can play an animation by pressing the Play button.
The best examples/presets can be found in the online gallery.
Yes, that's the whole idea!
We advise you to try the evaluation version before ordering. The purpose of the evaluation, or demo version is for you to find out if the program meets your requirements. You can download the free evaluation version here.
The answer is yes. BluffTitler exports animations in the AVI format. This is the most widely supported animation format and every video and animation tool on this planet can import AVI files. You can export an animation with the menu item File > Export as Movie...
Tips for importing BluffTitler created animations into other software can be found here.
BluffTitler has been designed for the creation of short animations and special effects. We advise you to split your video into small BluffTitler projects and use your NLE tool to mix them together.
Tips for importing BluffTitler created animations into other software can be found here.
BluffTitler combines the latest video and 3D techniques so make sure your system is up-to-date. In our experience it is possible to fix all stability problems by performing the following steps:
Remember that all pictures have to be stored as uncompressed textures on your graphics card. A JPG picture might be small in bytes, but the number of pixels is the only thing that counts. For example a picture with a resolution of 4096 x 3072 pixels always takes up 48 MB, no matter its filesize. And realize that by quadrupling the horizontal resolution the number of pixels increases 4x4=16 times!!! A resolution of 1024 x 768 only requires 3 MB (3x16=48)
Make sure the resolution and framerate of your BluffTitler project matches your NLE project. Choose File > Set Show Resolution... to set the resolution and choose File > Export as Movie... to set the framerate.
Tips for importing BluffTitler created animations into other software can be found here.
This happens when your graphics card runs out of video memory and fails to report this to BluffTitler.
In the File > Export as Movie... dialog select the radio button Uncompressed AVI and select the dropdown listbox item Software Antialiasing - Low Quality or Hardware Antialiasing.
Choose File > Export as Movie...
A typical BluffTitler animation runs 60 uncompressed frames per second on a desktop resolution of 1600 x 1200 pixels. Burned on a PAL DVD this has been reduced to 25 MPEG-2 compressed frames per second, 720 x 576 pixels. Can you see the problem?
Unless you have a very fast harddisk and lots of memory, a video file is always a compromise between sharpness and smoothness:
Exporting the animation uncompressed gives you the best possible image quality, but it won't play without stuttering.
Exporting the animation compressed gives you a smooth playing animation, but the individual frames look not as sharp.
Please understand that this has nothing to do with BluffTitler or the AVI format. It is a limitation of the current hardware: harddisks and DVD players are not fast enough to play an uncompressed animation in realtime. For this reason exported animations will never look as good as when played in realtime by BluffTitler.
BluffTitler requires DirectX 9 version June 2007 or later. Installing the latest version of DirectX will solve the problem.
If the installer does not work (or if you do not like installers) you can download the application as a ZIP file.
Most of the time this is caused by the fact that your graphics card does not support hardware vertex shading. Installing a better graphics card, like a nice NVIDIA GeForce or an ATI Radeon will solve the problem.
BluffTitler is not free. When you buy BluffTitler you will receive the fully functional version with the irritating DEMO text removed. More info about how to buy BluffTitler
In the evaluation version the word DEMO is always visible in the render window and you cannot save shows and presets to disk. Apart from that, all features are enabled allowing you to fully test BluffTitler before you decide to buy it.
Yes. The BluffTitler installer does not install new or alter already installed video codecs, DirectShow filters, DLLs or other system files. Therefore the performance of your other video and animation programs is not in danger.
If you want you can download the program as a ZIP file from the download page.
We advise you to try the evaluation version before ordering. The purpose of the evaluation, or demo version is for you to find out if the program meets your requirements.
The answer is yes. BluffTitler exports animations in the AVI format. This is the most widely supported animation format and every video and animation tool on this planet can import AVI files.
Tips for importing BluffTitler created animations into other software can be found here.
Choose Start / All Programs / Outerspace Software / BluffTitler / Uninstal or use the Windows Control Panel.
Enter your license keys exactly as you received them. Please take care of the following:
A good trick is to ask somebody else to enter your keys. For some reason it is impossible to see typing errors after staring at the same three words for longer than 10 seconds.
The installer only deletes or reverts the files that were installed by the previous installer.
Upgrade info can be found in the release notes of the program history.
BluffTitler requires DirectX 9 version June 2007 or later.
DirectX is available as a free download from Microsoft. Microsoft offers DirectX in 2 flavours:
The web installer is preferable because it only downloads the files you require and installs them fully automatically.
However, if the web installer refuses to work (or if you would like to install DirectX on an offline computer) you will have to download the redistributable. This installer is a bit confusing because it installs another installer that you also have to run.
When you run the redistributable installer it asks "where you want to place the extracted files". The files it extracts are temporary files that you can delete when the installation is completed, so it is best use a location like: d:\temp
One of the extracted files is DXSETUP.exe. This is the real installer that you also have to run. After running this file, DirectX is installed on your system and you can delete all the extracted, temporary files.
No, it runs fine on Windows XP, Windows Vista as well as on Windows 7.
Yes. BluffTitler requires DirectX 9 version June 2007 or later, which may not be present on your Windows 7 or Vista system.
Not according to Microsoft's logic. After Microsoft released DirectX 10, it kept releasing new versions of DirectX 9. This has probably something to do with the fact that DirectX 10 will never run on Windows XP.
BluffTitler requires at least DirectX 9 version June 2007, which has been released after the first version of DirectX 10.
Windows 7 and Vista have DirectX 9 as well as DirectX 10 (or higher) installed: they live side by side.
Are you sure you have correctly installed DirectX? If DirectX is correctly installed the D3DX9_34.dll file can be found in the C:\Windows\System32 folder.
The redistributable installer is a self-extracting archive. When you run it you need to specify the folder it should extract to. Then once extracted, run the DXSETUP.exe from that folder to install it. Once run, you can safely delete the extract folder.
If you run the web installer then it does this for you.
Take the getting started lesson.
BluffTitler uses the colour of the ambient light layer as the background colour. You can select the ambient light layer with the Layers listbox. Another option is to use the File > Set Background Colour menu item.
You can make the texts smaller and bigger with the Font Size property. When you select this property with the listbox above the three sliders you can use the first slider to change the font size.
Use the menu item Media > Change Texture... or press <F9>.
Select the text layer and use the menu item Layer > Attach Particles to active Layer....
You do not have to: layers are automatically sorted by their distance to the camera. Only in the situation where you have more than a single 2D picture layer, manually rearranging makes sense. To move a layer up choose Layer > Bring active Layer Forward.
You can't.
Simply move the layer to an invisible position.
Yes. At startup BluffTitler loads a random show from the media/shows/startup folder. Feel free to place your own shows in this folder.
You can export an animation with transparency info (32 bits RGBA) by choosing File > Export as Movie and selecting the Uncompressed AVI with Transparency radio button.
Select Start > All Programs > Accessories > Run and type %appdata%. Choose the folder Outerspace Software / BluffTitler.
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This happens when the software or hardware you are using to play the AVI file is not powerful enough to handle the AVI you've created. Reasons can be: the resolution is too high, the framerate is too high or the file is too big.
For Video/DVD authoring tools, this is only a problem in preview mode because the video file/DVD it creates will player perfect (the WMV file Windows Movie Maker creates will play perfectly), but if you want to watch the AVI on your computer you will have to use a lower resolution, a lower framerate or use compression.
On this page you can find tips for the most popular NLEs.
If a codec refuses to work you have to do some experimenting with different resolutions. Some codecs have strange limitations. For example DivX seems to work only with a limited number of standard resolutions like 640 x 480. If everything fails choose Microsoft Video 1 or Full Frames (Uncompressed).
Some programs lock system resources that might prevent BluffTitler from running correctly. Solution: close all other programs before starting BluffTitler